ExceptionUnWind? What's that?
Also, Map Snapshots? Would they not just be screenshots?
ExceptionUnWind technology sounds like the (TD?)-RA-TS feature that if you lost you Radar and/or Tech Centre, you would not lose the ability to build units provided by that building, although I'm just guesing.
it sounds more like internal error prevention or something similar... nothing ingame
To me it sounds like a back trace showing whatever happened before the exception fubared everything.
hehe, i did not understand what none of these things was, can you explain them little better? (not hacking langhuage)
@TheMan
From what pd and DCoder are saying, ExceptionUnWind sounds like something that can help trace the causes of Internal Errors, though MCV thinks it may be something to do with the old system present in RA and TS whereby, e.g. you built a Tech Centre, you got a bunch of new construction options, then your tech centre was destroyed, you would still retain those new construction options unless the producing building was destroyed.
Nice. But what are snapshots?
Have you just renamed SCRN####.PCX? - that would play merry hell with Launch Base
Are they something else? Like a whole-map screenshot, or some other form of save game?
If new/renamed files are going to be created then I need to know what they are, when they appear, and the naming format so that Launch Base can account for them.
Marshall Wrote:Have you just renamed SCRN####.PCX?
can be done by using ScreenShotFileName=blabla%04d already.
wouldn't be bad if you told us what those snapshots are..
I think he meant it would take screenshot of map only. No units, buildings, etc. Am I right?
@CnCVK (by the way now I know what I'm doing. Man I sounded like n00b in PM.
Sorry!)
pd Wrote:Marshall Wrote:Have you just renamed SCRN####.PCX?
can be done by using ScreenShotFileName=blabla%04d already.
wouldn't be bad if you told us what those snapshots are..
Oh bugger. I didn't know that.
I assume that is defined in ra2md.ini? I'll check later.
If so, then I should be able to get LB to refer to that when working out what to do with screenshots.
But yeah, still need to know what these map snapshots are...
ScreenShotFileName=blabla%04d
is a RockPatch feature, [General] section
For the record: It's not mentioned on
RockPatch Docs:Reference.
There is a tutorial
here, though.
(albeit using Screen
shotFileName instead of Screen
ShotFileName)
Then that will have to be another setting in LB Mod Creator for users to specify, and another setting for LB to read.
Quote:ScreenShotFileName=blabla%04d
I am not thinking that this is good
to put %04d to the name, because it's unsafe totally
Quote:But yeah, still need to know what these map snapshots are...
SNAP%04d.MAP
Press some key,
and you get a SNAP0000.MAP in YR directory
@Marshall:
Pretty good if you add my stupid mods support to LB
Basic ideas:
If game was run with  -MOD<directory name> command line
game load
some files from <YR dir>/<mod directory>
DATA*.MIX
GLSMD.PAL
GLSMDx.SHP
RA2MD.CSF
and save files into it
it's only ideas, BTW.