04.08.2007, 17:38:52
(This post was last modified: 04.08.2007, 22:41:06 by Black Shadow 750.)
This is everything to do with the unit:
Help
P.S. Yes I know theres some tags in there twice.
Quote:[InfantryTypes]The problem is not the unit doesn't have an image its just like the game doesn't wanna read it so it doesn't.
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66=VOLKOV
[VOLKOV]
UIName=Name:Volkov
Name=Volkov
Sight=10
Strength=700
Unnatural=yes
Unnatural=yes
Armor=cyborg
BuildLimit=1
TechLevel=10
Prerequisite=NAHAND,NATECH
Category=Soldier
Owner=Africans,Arabs,Confederation,Russians,Americans,Alliance,French,Germans,British,YuriCountry
Cost=2000
LeadershipRating=8
Speed=5
OmniCrushResistant=yes
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
VeteranAbilities=FASTER,STRONGER,FIREPOWER,ROF
EliteAbilities=FASTER,STRONGER,FIREPOWER,SIGHT,ROF
MovementZone=InfantryDestroyer
Image=VOLKOV
Nominal=yes
UseOwnName=true
ThreatPosed=25
SpecialThreatValue=1
ImmuneToPoison=yes
ImmuneToPsionics=yes
ImmuneToVeins=yes
ImmuneToRadiation=yes
C4=yes
Fearless=yes
IFVMode=4
Pip=red
VoiceMove=ApocalypseMove
VoiceSelect=ApocalypseSelect
AllowedToStartInMultiplayer=no
Crushable=no
PhysicalSize=1
Points=90
Soylent=100
Assaulter=no
SelfHealing=yes
Primary=VolkGren
Secondary=VolkGun
EliteSecondary=VolkGunE
VoiceAttack=ApocalypseAttackCommand
[VolkGren]
ROF=20
Range=8
Projectile=Cannon
Speed=100
Warhead=NukeVolk
Report=SlyGrenadeLauncher
AssaultAnim=UCBLOOD;the anim to play when a UC building is cleared (assaulters need this on their primary weapon)
Burst=2
Damage=150
PenetratesBunker=yes
[VolkGun]
Damage=125
ROF=7.5
Range=8
Projectile=InvisibleVolk
Speed=100
Warhead=VolkPoint
AssaultAnim=UCBLOOD;the anim to play when a UC building is cleared (assaulters need this on their primary weapon)
Burst=5
Report=ArnoldAttack
[VolkGunE]
Damage=125
ROF=7
Range=10
Projectile=InvisibleVolk
Speed=100
Warhead=VolkPoint
AssaultAnim=UCBLOOD;the anim to play when a UC building is cleared (assaulters need this on their primary weapon)
Report=ArnoldAttack
[NukeVolk]
Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
EVerses=0%
Bullets=yes
Bright=yes
[VolkPoint]
Verses=100%,100%,100%,20%,5%,15%,0%,0%,0%,100%,100%
EVerses=25%
InfDeath=1
AnimList=PIFF
ProneDamage=100%
Bullets=yes


P.S. Yes I know theres some tags in there twice.