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It's *almost* the same, just the color is different.
I don't think CnCVK has found any way to fully costumize the color yet, so it would be good if people could at least choose between green and purple.
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Actually, the Mag Beam is rendered starting from the target towards the firer when it attacks a VehicleType, the old sonic beam was always drawn from the firer towards the target.
Edit: heh, that was already mentioned on the ModEnc page... that'll teach me ot post before checking the links... anyway, it's still a significant difference.
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Indeed, didn't think about that. My bad.
Forum Rules
(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!
(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.
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So I take it Drop Pods can't be controlled by map triggers then?
Ares Project Manager.
Open Ares positions: Documentation Maintainer, Active Testers.
PM if interested.
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BUG?---new Firing SW can't work on Rock Patch Celebration Edition?
[MouseCursors]
...
FireAtAction=319,10,4,513,-1,12345,12345 ;example
...
[SuperWeaponTypes]
...
17=FireAtSpecial
...
[YACNST]
...
SuperWeapon2=FireAtSpecial
EMPulseCannon=yes
Primary=EiffelBolt3
...
[FireAtSpecial]
UIName=Name:FireAtSpecial
Name=Fire at Target
IsPowered=false
RechargeTime=1
Range=10
Type=Fire ;Fire is the type for the Firing SW
Action=FireAtAction ;check out the Adding custom Actions page to find out more about this
SidebarImage=FIREATICON
ShowTimer=yes
DisableableFromShell=yes
...
[EiffelBolt3]
Damage=2000
ROF=1
Range=0
Speed=100
Warhead=NUKE
Projectile=Invisible3
...
these code can work on rp 1.08se,but now can't work and display error
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i hope this is a coding error on your part, because this is the only type of superweapon used by R:ROTC, and if Fire superweapon types are brocken, this means another R:ROTC 0.4.2.1 release delay.
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nobody cares about your mod, bob. in fact, I bet most of the people are disgusted by your mod thanks to you naming it anytime. I'm already getting aggressions when I only see "R:ROTC" in one of your posts...
@ zhaihs:
Your code seems to be OK, it's just Range=0 which looks a bit strange. I don't believe it causes an IE though.
Another thing I'm not sure about: you used SuperWeapon2=... did you try SuperWeapon=... ?
Again, I don't really think that's the problem, but you might try.
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to pd
i modify
superweapon2->superweapon
and modify
range=0 -> range=1
however,it causes an same IE though