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you should try and maintain compatibility between versions for as long as possible... to randomly change things that could have remained the same is extramly bad programming practice...
also, changing action= to curser= is breaking original compatibility, because you can currently intermix actions between RP and original RA2:YR, with your new system, you won't be able to mix actions and cursers.
grats on the FourthDisguise and FourthParaDropNum and FourthParaDropInf.
I don't know if those two have been brought up already, but:
- Dogs can't use bountylogic. They cause IE every time they attack when the logic is attached to them. I think same applies for Terror Drones and all parasiting units
- Not sure about 'ImmuneToPsionics' e.t.c. but I think that RP breaks 'TypeImmune' thing.
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And that, people, is the reason why the bug house should be preferred...'cause not only could speeder have looked it up there, no, bob could also just have said "known bug" and linked to the report, which would indicate what the problem was, and whether or not it was resolved.
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!
(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.
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30.12.2006, 00:16:57
(This post was last modified: 30.12.2006, 02:00:43 by MadHQ.)
AH! Glad i looked here. I just couldn't find out why i keep getting IEs with bounty, but yes i also get IEs with dogs using bounty.
Edit* well no luck for me i guess... there's just no stoping IEs with RP 1.08 + .0035 if you want to use some of its features.
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VK did you succed with ranged drain weapons?
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yer, its a problem i have with R:ROTC's flame logic, most of the damage is caused by animations, which makes the unit firing the weapon unable to be promoted.
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sounds like a reasonable fix.