Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Nuke Siren - voice
#2
DeeZire Wrote:To get around this, set DigSound= to 'Dummy' - no sound will be used. But, we want the players to still get the air raid siren warning when a Nuke is launched, so hop back into the ART file and find the [NUKEPUFF] entry - that animation is hardcoded to be called by the game when a Nuke is launched, so add this line to it;-

Report=NukeSiren
Forum Rules

(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!

(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.
Reply


Messages In This Thread
Nuke Siren - voice - by Guest - 03.08.2007, 14:36:55
RE: Nuke Siren - voice - by Renegade - 03.08.2007, 16:45:09



Users browsing this thread: 1 Guest(s)