11.03.2007, 22:15:26
I did a bit of testing with elocal. Structure SHPs seem to work fine, as do cameos. Unit VXLs seem to work, although the new Howitzer graphics I had in my mix file were overwritten by the old ones in local.mix ingame. Some interface elements won't work in an elocal mix file. The large buttons were read, but the scroll arrows and checkboxes weren't. EVA files and music files also work in elocals.