As one of the few users to have throughly tested pratically all the rock patchs from its birth to 1.7 where I basically put 2 major mods on hold.
I knew there was issues in 1.8 when dominator clones started to cause crash on loading because the code had been broken and for people to say the patch was "fine" during that time when clearly people are playing without all the features.
I tested the limits of the system with multiple new countries, multiple new supers (my last version of the mod uses two nuke clones and I worked out the animations for superweapon buildings had still been not fixed, which makes new superweapon clones useless on a truly functional levels in terms of graphical display)
Any feedback for improvements that generally helped everyone and not just a pointless "for my mod I can't be arsed for workaround code so please add this statements" got put in some obscure I know no one will read this wishlist or endless bug track reports.
Yet in the wisdom of this new patch you focus on adding drop pods and ion cannons (which work perfectly fine as dominator clones) instead of sorting out the major bugs and stability issues.
The refusal of internal and online testing in all enviroments tarnishes any professional appeal of this product what so ever.
Its become a generally useful tool to a plaything with nasty leftovers like a soft toy stuffed with old razor blades.
I'm sure the big modders (I am certain from personal conversations with them) about solving random IE in there mods caused by renaming and other stupid mistakes.
I hardly post anymore because I am simply not using Rock Patch at the moment, I mod RA2 standard currently as I feel I have control over what I am modding.
Also this whole extra mix whatever files just seem kind of pointless really.
This patch should have focused on
1) stability - no random errors on loading screen, 15 minutes ingame
2) useability - one launcher to mod it all
Anything else should be a one step process with bugs reported and most importantly FIXED
I knew there was issues in 1.8 when dominator clones started to cause crash on loading because the code had been broken and for people to say the patch was "fine" during that time when clearly people are playing without all the features.
I tested the limits of the system with multiple new countries, multiple new supers (my last version of the mod uses two nuke clones and I worked out the animations for superweapon buildings had still been not fixed, which makes new superweapon clones useless on a truly functional levels in terms of graphical display)
Any feedback for improvements that generally helped everyone and not just a pointless "for my mod I can't be arsed for workaround code so please add this statements" got put in some obscure I know no one will read this wishlist or endless bug track reports.
Yet in the wisdom of this new patch you focus on adding drop pods and ion cannons (which work perfectly fine as dominator clones) instead of sorting out the major bugs and stability issues.
The refusal of internal and online testing in all enviroments tarnishes any professional appeal of this product what so ever.
Its become a generally useful tool to a plaything with nasty leftovers like a soft toy stuffed with old razor blades.
I'm sure the big modders (I am certain from personal conversations with them) about solving random IE in there mods caused by renaming and other stupid mistakes.
I hardly post anymore because I am simply not using Rock Patch at the moment, I mod RA2 standard currently as I feel I have control over what I am modding.
Also this whole extra mix whatever files just seem kind of pointless really.
This patch should have focused on
1) stability - no random errors on loading screen, 15 minutes ingame
2) useability - one launcher to mod it all
Anything else should be a one step process with bugs reported and most importantly FIXED