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Crate delivery
#1
[CrateDelivery]
UIName=NameTonguesyReveal
Name=Psychic Reveal
IsPowered=false
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=.001
Type=UnitDelivery
SidebarImage=PSYRICON
ShowTimer=no
DisableableFromShell=no ; gs this determines which superweapons are turned off by the checkbox
FlashSidebarTabFrames=120; default is always, put 0 for never, or a number for x
Deliver.Types=CRATEBuilding,CRATEBuilding,CRATEBuilding,CRATEBuilding,CRATEBuilding,CRATEBuilding,CRATEBuilding,CRATEBuilding,CRATEBuilding,CRATEBuilding
SW.Animation=NUKEANIM

Cursor.Frame=120
Cursor.Count=50
Cursor.Interval=1
Cursor.MiniFrame=4
Cursor.MiniCount=5
;randomly picked up these numbers........Looks crazy


;building type
[CRATEBuilding]
UIName=Name:CAWASH01
Name=White House
Image=YACRATE2
TechLevel=-1
Strength=1
Insignificant=yes
Nominal=yes
RadarInvisible=yes
Points=0
DieSound=Dummy
Armor=concrete
MaxDebris=0
AttackFriendlies=yes
MinDebris=0
CrateBeneath=true
;CrateBeneathIsMoney=true
BaseNormal=no ;psst....IsBase isn't a Rules flag
Sight=6 ; UC base values
ClickRepairable=no
CanBeOccupied=no




[YACRATE2]
Cameo=PLTICON
Image=YACRATE2
Remapable=yes
Foundation=1x1
Height=0
NewTheater=yes
IdleAnim=DAMAGER

[DAMAGER]
Image=INVISO
Damage=10
Warhead=RailShot


vid at
http://www.moddb.com/mods/mklab/videos
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Messages In This Thread
Crate delivery - by kenosis - 21.05.2011, 16:53:00
RE: Crate delivery - by Graion Dilach - 21.05.2011, 16:56:27
Add some other pieces - by kenosis - 21.05.2011, 17:02:14
RE: Crate delivery - by Zero.Zone - 24.05.2011, 05:18:20
RE: Crate delivery - by kenosis - 24.05.2011, 05:21:10
RE: Crate delivery - by Zero.Zone - 24.05.2011, 12:49:41
RE: Crate delivery - by Graion Dilach - 24.05.2011, 13:07:36
RE: Crate delivery - by Zero.Zone - 24.05.2011, 14:58:39
RE: Crate delivery - by kenosis - 25.05.2011, 10:36:15



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