09.10.2010, 13:51:26
Fight 1
A glance at the ICS box pretty much decides this one, but even if it didn't, as much as I like the shiny that alpha lights would bring and as much as the fixes proposed are needed, IFV-like behavior on buildings just opens up more possibilities.
Kill: #932
Support: #603
Fight 2
Cameo text, as said multiple times during this event, is a very useful feature, and it was amazingly dumb of EA/Westwood to take it out.
Alas, the development and localization use it would get pales in comparison to the possibilities opened up by enabling new resource types and generators.
That, and #991 has thrice as much ICS as #336.
Kill: #336
Support: #991
A glance at the ICS box pretty much decides this one, but even if it didn't, as much as I like the shiny that alpha lights would bring and as much as the fixes proposed are needed, IFV-like behavior on buildings just opens up more possibilities.
Kill: #932
Support: #603
Fight 2
Cameo text, as said multiple times during this event, is a very useful feature, and it was amazingly dumb of EA/Westwood to take it out.
Alas, the development and localization use it would get pales in comparison to the possibilities opened up by enabling new resource types and generators.
That, and #991 has thrice as much ICS as #336.
Kill: #336
Support: #991
Forum Rules
(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!
(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.