24.09.2010, 19:32:45
(24.09.2010, 12:57:19)XTF Wrote:(09.09.2010, 06:05:01)Orac Wrote: But then again, parts of the the WOL, used so far back as RA iirc, interface crop up in RA3, so I guess that RA3 is a modified RA engine then?What parts?
(09.09.2010, 13:53:08)Nighthawk200 Wrote: You'd only have to look at the ingame screen to notice they're very different - RA uses flat terrain and 2D graphics that don't really go beyond basic SHPs; TS and onwards use a dimetric camera, TMP terrain, voxels, the list goes on.That's just the presentation layer.
So? Half Life runs on a heavily modded Quake engine, doesn't make them the same game does it?