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Telling if Ares is on
#6

  1. LB will know because it's specified in the LB manifest for the mod.
  2. You listen to Marshall, the creator of Launch Base, who said what's being said in the Ares readme.
    The issue is the difference between theory and practice:
    In theory, what the help says is right.
    In practice, the essential DLL to write .mix files on the fly isn't ready yet, and that would be needed to package all the things in the normal categories into the correct files.
    Thus, the interim solution is to drop finished mix files into the video category, since the video category files are placed straight into the game folder, therefore resulting in finished mix files inside the game folder, as needed.
    Once that DLL is finished and LB has full .mix support, what the help says applies, and the note in the readme will be removed.
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!

(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.
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Messages In This Thread
Telling if Ares is on - by Jason Soon to join bolt - 29.08.2010, 00:37:55
RE: Telling if Ares is on - by Orac - 29.08.2010, 01:00:17
RE: Telling if Ares is on - by Guest - 29.08.2010, 01:08:21
RE: Telling if Ares is on - by Renegade - 29.08.2010, 01:14:00
RE: Telling if Ares is on - by Jason Soon to join bolt - 29.08.2010, 01:46:38
RE: Telling if Ares is on - by Renegade - 29.08.2010, 08:43:52
RE: Telling if Ares is on - by Marshall - 31.08.2010, 00:09:17
RE: Telling if Ares is on - by Jason Soon to join bolt - 11.09.2010, 03:47:07
RE: Telling if Ares is on - by Marshall - 11.09.2010, 19:17:09
RE: Telling if Ares is on - by Jason Zombolt - 11.09.2010, 19:46:41
RE: Telling if Ares is on - by Jason Zombolt - 09.10.2010, 02:23:48
RE: Telling if Ares is on - by Marshall - 09.10.2010, 21:23:02



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