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Just tried it, a few bugs...
#1
Title says it, so here are the two bugs I encountered:

Firstly, my "stringtable01.csf" file (I am using NPatch, yes i have NP files on the file exceptions list and everything) was not recognized at all by the program, otherwise gameplay-wise the implementation of the expand*.mix and ecache*.mix files went smoothly (when is DCoder gonna finish that god-forsaken DLL?).

Secondly, after exiting YR, it decompiled my mod and disabled it etc. and then it said i got an internal error and asked me if i wanted to transfer the except.txt to my mod folder. Thing is, I got no internal error. I proceeded with the operation anyways for kicks, and then it said "LAUNCH BASE INTERNAL ERROR, FILE NOT FOUND" and generated this log:

*EDIT* Also, I cannot open launchbase anymore because it keeps trying to resume it's last action which caused the error, and continues to cause it. Shouldn't there be a way to circumvent the recovery process and launch normally?


Attached Files
.log   LaunchBase.log (Size: 60.13 KB / Downloads: 490)
.txt   except.txt (Size: 191 bytes / Downloads: 451)
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Messages In This Thread
Just tried it, a few bugs... - by WoRmINaToR - 02.09.2009, 04:46:15
RE: Just tried it, a few bugs... - by Marshall - 02.09.2009, 14:30:55
RE: Just tried it, a few bugs... - by Speeder - 22.05.2010, 17:57:08
RE: Just tried it, a few bugs... - by Marshall - 22.05.2010, 20:46:06
RE: Just tried it, a few bugs... - by Speeder - 22.05.2010, 21:27:46
RE: Just tried it, a few bugs... - by Marshall - 22.05.2010, 22:28:25



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