24.11.2008, 19:10:21
The MakeInfantry Logic!
How could it be expanded?
This should allow for mutation by tiberium, or maybe just from any weapon...
I personally believe there should be a system Like so:
[Tiberium type, or weapon]
Mutationtype=blah
[unit]
MutatesBy=blah
-or-
MutatesBy=none ;default value
and maybe even move the logic from the weapon
Of course the old system could be kept
How will it be?
How could it be expanded?
This should allow for mutation by tiberium, or maybe just from any weapon...
I personally believe there should be a system Like so:
[Tiberium type, or weapon]
Mutationtype=blah
[unit]
MutatesBy=blah
-or-
MutatesBy=none ;default value
and maybe even move the logic from the weapon

Of course the old system could be kept

How will it be?