5. Adding NonVehicle to a vehicle already prevents it being stolen by a human player (I've tested this and despite what others have said it works). You get a no entry cursor and although the thief will move to the unit when clicked on, it will never enter and steal it. I don't know if it stops the AI, since I haven't created AI triggers to make it try and steal an unstealable unit. NonVehicle does have other side effects though allegedly (I haven't tested these), it stops the Repair IFV being able to target the unit and repair it though the RepairDepot buildings still can. Also, NonVehicle is supposed to stop a Carryall picking up the unit, but it doesn't. Really we need seperate tags for stopping carryall and for stopping thiefs without stopping repair IFV.
12. I don't think anyone has tried to add additional craters and scorch marks to the game, but I know a few people have added additional terrain objects like trees without any problems.
Edit: BTW Marshall, what does the patch look for when working out if it can patch or not. I had problems running the 1.001 patch on a re-install of YR I did over an existing install since I re-installed windows and lost all the registry settings. To make sure I had the 1.001 versions of everything I have a backup RA2 folder which is an image of a pristine 1.001 install so I just copied that over everything, but the 1.04 patch won't run. Is there a reg key that gets set to tell the game its version 1.001?
12. I don't think anyone has tried to add additional craters and scorch marks to the game, but I know a few people have added additional terrain objects like trees without any problems.
Edit: BTW Marshall, what does the patch look for when working out if it can patch or not. I had problems running the 1.001 patch on a re-install of YR I did over an existing install since I re-installed windows and lost all the registry settings. To make sure I had the 1.001 versions of everything I have a backup RA2 folder which is an image of a pristine 1.001 install so I just copied that over everything, but the 1.04 patch won't run. Is there a reg key that gets set to tell the game its version 1.001?