24.03.2005, 17:38:57
When ordering vehicles while they are on building bibs, they blow up:
This bug existed in RA2... I've never seen it in YR. I've lost elite Apocs driving over enemy bibs to this bug.
AnimateToInfantry guys getting stuck:
They get stuck in vehicles and in particular in friendly walls. They are not really stuck since they don't exist yet - you're just seeing the last frame of the mutation animation because there's no place for the new unit to go. The vehicle with a mutating guy in it really is stuck though.
The only fix I can think of is to find some way to cause mutation animations to destroy any object they are sharing a cell with (not including other infantry of course).
This bug existed in RA2... I've never seen it in YR. I've lost elite Apocs driving over enemy bibs to this bug.
AnimateToInfantry guys getting stuck:
They get stuck in vehicles and in particular in friendly walls. They are not really stuck since they don't exist yet - you're just seeing the last frame of the mutation animation because there's no place for the new unit to go. The vehicle with a mutating guy in it really is stuck though.
The only fix I can think of is to find some way to cause mutation animations to destroy any object they are sharing a cell with (not including other infantry of course).
C-GEN: The site with the 'log the f*ck in' forum. And now we make you validate your f*cking e-mail address too.
CannisRules: It's a YR mod.
CannisRules: It's a YR mod.