27.02.2005, 01:51:52
(This post was last modified: 27.02.2005, 18:44:54 by Bobingabout.)
might work more effectivly, but it also would mean writing the whole thing himself. problem is, he doesn't really know how to do something that would rewuire that much work.
you see, most things simply require new tags, and somewhere to store the data, and then maybe some data pointer changes. that stuff he can handle, but creating a whole new bunch of code would be very difficult.
example, more death anims:
the list stores the SHPs pointers in a spacific place.
the new numbers on weapons point to these places with the specified offsets.
EDIT: Strange... I've just tried my mod for the first time on my laptop, and the yuri AI was acting strange again, like it did when i was first trying to get a working 4th side emulation. seems to me like PDs patch didn't fix it, but it working on my other PC was just some kind of random annomoly...
best get a 4th sided patch going ASAP then...
oh well. CDA is only activatable with PDs patch ATM anyway.
you see, most things simply require new tags, and somewhere to store the data, and then maybe some data pointer changes. that stuff he can handle, but creating a whole new bunch of code would be very difficult.
example, more death anims:
the list stores the SHPs pointers in a spacific place.
the new numbers on weapons point to these places with the specified offsets.
EDIT: Strange... I've just tried my mod for the first time on my laptop, and the yuri AI was acting strange again, like it did when i was first trying to get a working 4th side emulation. seems to me like PDs patch didn't fix it, but it working on my other PC was just some kind of random annomoly...
best get a 4th sided patch going ASAP then...
oh well. CDA is only activatable with PDs patch ATM anyway.