21.08.2006, 08:12:12
I'm currently rewriting the whole SW loading routines.
so @CnCVK: don't mess with superweapons now, please!
BTW, you said instead of using temp values, I should use temp superweapons.
that's a good idea.
I'll put 8 temp superweapons into the game, so you can have 8 cloned superweapons active at a time (atm, you can only have one, did anybody notice that? well, it could cause IEs I think)
EDIT:
hm, some things have to be stored in temp variables, but I'll keep them as little as possible
so @CnCVK: don't mess with superweapons now, please!
BTW, you said instead of using temp values, I should use temp superweapons.
that's a good idea.
I'll put 8 temp superweapons into the game, so you can have 8 cloned superweapons active at a time (atm, you can only have one, did anybody notice that? well, it could cause IEs I think)
EDIT:
hm, some things have to be stored in temp variables, but I'll keep them as little as possible