06.12.2005, 12:28:37
(This post was last modified: 06.12.2005, 12:46:42 by Bobingabout.)
well, I'm just going to juggle some of the existing ones. i don't see why we need to make the virus immune to virus gas for example, so i'll probably use "Poison" and "ImmuneToPoison" for liquid nitrogen, and use Psionic, or whatever the tag is, and "ImmuneToPsionicWeapons" for Psi wave, Contagion and maybe Virus Gas too...
i know psi blast is nothing like contagion or virus, but... they all yuri weapons who's to say that something immune to virus gas and contagion won't also be immune to Psi Blasts... most of the units immune to contagion are going to be immune to mind control anyway...
EDIT:
on another note, i updated my liqued nitrogen to use smoke railguns, so i used an animation on my railgun, problem is, the costom pallete "Pallete=" tag didn't seem to work... maybe its with it being a railgun particle, i don't know, but, i made a SHP called ice, with its own Pallete, and added it to art with Pallete=ice, like
and... the pallete seemed to be Anim.pal....
i know psi blast is nothing like contagion or virus, but... they all yuri weapons who's to say that something immune to virus gas and contagion won't also be immune to Psi Blasts... most of the units immune to contagion are going to be immune to mind control anyway...
EDIT:
on another note, i updated my liqued nitrogen to use smoke railguns, so i used an animation on my railgun, problem is, the costom pallete "Pallete=" tag didn't seem to work... maybe its with it being a railgun particle, i don't know, but, i made a SHP called ice, with its own Pallete, and added it to art with Pallete=ice, like
Code:
[ICE]
Pallete=ice