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Patching extra functionality into <gamemd.exe>
HOLAS: ™

i got confused with the side specific themes.... (i repost it here because the another is a superweapon post....) it's posible.... and i'm talking of the musicaol themes.... the soundrack...... i hear that works whitout modifications but i can't no matter what i write in the Side= tag.... always becomes an Allied theme....
Are you using Side=GDI (for Allies), Side=Nod (for Soviets) or Side=ThirdSide (for Yuri), a tag like Side=Allies will not work
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HOLAS: ™

no matter what i write in the Side= tag..... always goes to allies..... GDI, Nod, ThirdSide, YuriCountry, asdsadasdsad (?), Allies, Soviet, 5 (?)

allways goes to allies.....
for Side=, GDI and Nod are semi-hardcoded remnants from tibsun, ThirdSide isn't hardcoded, and can be changed, you just have to change it everywhere.

you can change GDI and Nod too, however you have to edit a lot of things to do that.
This is kind of a stupid question, but how do I get Multi-Engineer NOT to show up in the skirmish screen?
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currently, you can't...
Can you say "add this for the 1.08SE version"?
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I think they already decided to put that in
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I still dont see why, if you dont want to use it uncheck it. What difference does it make if its visible or not?
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Because the mod author may not want it. It could potentially alter the game dynamic so the mod author should decide whether or not a feature is available.
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Quote:I still dont see why, if you dont want to use it uncheck it. What difference does it make if its visible or not?
I think so, too Smile
Quote:Can you say "add this for the 1.08SE version"?
Probably, I will add it Smile
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I feel that modders should have the option to disable it since it can interfere with some mods, especially TCs.

Also, add a way to disable the Campaign List button. I don't want people cheating Wink
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Quote:Also, add a way to disable the Campaign List button. I don't want people cheating
You should not add battles for each campaign's mission Smile
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They were only in the battlemd.ini file anyway for debug as far as i know, so they should be able to be removed without problems.
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they should've been removed, i think westwood forgot because they used a different method to select mission.




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