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Tunnels?
#6
the main problem is that finalalert2 doesn't generate the map code for tunnels properly, so you need to do some manual map code editing. also on top of that, you need the TX to make the tunnel entrances work properly.
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Messages In This Thread
Tunnels? - by PapaMod - 27.10.2009, 03:47:34
RE: Tunnels? - by Renegade - 27.10.2009, 06:53:06
RE: Tunnels? - by PapaMod - 27.10.2009, 17:30:57
RE: Tunnels? - by Renegade - 27.10.2009, 19:36:35
RE: Tunnels? - by Nighthawk - 28.10.2009, 09:04:30
RE: Tunnels? - by Bobingabout - 28.10.2009, 11:39:52
RE: Tunnels? - by Crevio - 28.10.2009, 17:06:02



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