30.10.2006, 19:42:51
oh, and don't forget SensorSight=, however, that might already work.
Patching extra functionality into <gamemd.exe>
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30.10.2006, 19:42:51
oh, and don't forget SensorSight=, however, that might already work.
31.10.2006, 01:24:23
yes, but that was a long time ago
31.10.2006, 17:05:18
Did you read this?
Quote:But it will NOT have any new features, so nothing to test
ARM forever - x86 sucks!
31.10.2006, 18:49:26
yes, damnit.
oh, and my comments on that page were not just about that bugfix release, but, planning for the future, IE, allowing almost all modders to beta test new stuff as you program it, rather than waiting for 1.08 to find it is full of bugs, or 1.09. basicly, what i mean is, if 1.08se was put open for beta testing instead of being released, then what will be 1.08te could have been released as 1.08se
01.11.2006, 22:05:22
CnCVK, what do you think about this grate idé, so all units can be spawned
01.11.2006, 23:57:22
I've thought a superweapon that spawns units at the building its attached to as though it were a barracks/factory type would be a great idea. Tech police stations and other such structure concepts that just allow you to build new units could be made to give time delayed bonuses like most of the other tech buildings then.
i saw Allied General talk about random IE at PPM site, i got one
except.txt (Size: 24.45 KB / Downloads: 506) EDIT: forgot the bug tracker I added this bug there
22.11.2006, 19:04:19
Quote:random IENo Random IE in Rock Patch 1.08 SE Projectile= is zero in WeaponTypeClass Not my bug; your bugs here...
ARM forever - x86 sucks!
30.11.2006, 18:58:28
so? anything new at the past time?
In witch version will we se Lasersize code?
01.12.2006, 19:01:00
I finish small research and start doing the next Rock Patch now
It means: *No new revision - #0035 final revision @Marshall Now is good time to create new installer with RP 1.08 SE #0035
ARM forever - x86 sucks!
02.12.2006, 01:10:47
CnCVK Wrote:I finish small research and start doing the next Rock Patch now ok can you tell us your planes?
02.12.2006, 13:45:40
@ the man: twin engine Cessna, and boeing 747
but has anyone considered the idea of fog of war....without doing the "each map route"
02.12.2006, 14:46:27
Even with the 'each map route' it doesn't work properly. I think it's already on the wish list - but if not and you want it then go add it!
Ever wondered what the hell is going on?
Believe me friend you're not the only one. --Lysdexia Check out Launch Base for RA2/YR - http://marshall.strategy-x.com Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
02.12.2006, 22:32:40
Quote:can you tell us your planes?* mod support (stupid version) * 16 colors in drop down menu * ExceptionUnWind technology * map snapshots * another stuffs, of course
ARM forever - x86 sucks!
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