30.10.2006, 22:43:29
Today I created interesting map
it not very beautifully, but interesting
any suggestions?
it not very beautifully, but interesting
any suggestions?
ARM forever - x86 sucks!
My map
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30.10.2006, 22:43:29
Today I created interesting map
it not very beautifully, but interesting any suggestions?
ARM forever - x86 sucks!
30.10.2006, 23:06:44
haha a very wide map, did you hack the tool or is it possible to make so wide?
31.10.2006, 06:45:15
Wow, VK, that is one looong map...I've got the same question, how did you get a width of 400? I had tried larger sizes, and I was told that the limit was 256x256. Your map is also resource heavy, and good for online play. I'm still not sure about it's width. Crazy.
I played your map, and noticed I never had a money issue. I think that it's best for online play, and is worthy to be tested, as it .zip name suggests.
31.10.2006, 16:43:19
Quote:I was told that the limit was 256x256I think so too I will try 400x400 today Quote:did you hack the toolNo, original YR
ARM forever - x86 sucks!
01.11.2006, 05:31:09
Hmm...I don't know what tool you used, but I would loove a copy of that. I'd like to see it work. Provide it didn't require programming knowledge, anyways.
02.11.2006, 10:23:58
VK, did you figure out the way terrain data is stored? If so, would you mind sharing it?
29.12.2006, 18:06:02
This topic are very old but how did you do so large map?
29.12.2006, 20:07:17
using Final Alert 2:YR 2.0
I will release it later ...or not release...
ARM forever - x86 sucks!
29.12.2006, 21:44:40
Quote:...or not release...Why not?
29.12.2006, 23:00:41
Probably because its code is copyrighted by EA.
29.12.2006, 23:04:01
If that is the case, it was the single most stupid mistake Matze could've made...
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again! (25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.
I hate EA.
Them opinions don't interest me at  Final Alert 2 is very bad editor. If Ren not want to have it on FileFortress, I will place it in another place. ...and no copyrights problem ... It won't have a lot of features: planed: 1) some bugfixs 2) Windows XP UI themes 3) Some UI re-designed
ARM forever - x86 sucks!
31.12.2006, 16:00:53
CnCVK Wrote:If Ren not want to have it on FileFortress,Pffft, if I was of that kind, RockPatch would've been homeless for years Put it up there, no problem. FinalAlert was made by a community member for the community. Fuck EA's fingers in that.
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again! (25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.
01.01.2007, 13:48:40
If you're fixing some FA 2 bugs, is the annoying problem where it removes the additional YR script actions from unit scripts going to be fixed?
01.01.2007, 15:20:10
Why does the word "FA2 Wishlist" fly around in my head?
Forum Rules
(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again! (25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert. |
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