03.08.2012, 09:51:58
"Multi Engineer" can't work!
my codes :
[uimd.ini]-[UISettings]-AllowMultiEngineer=yes
[rulemd.ini]-[General]-EngineerDamage=50%; (float - percent)
EngineerAlwaysCaptureTech=no; (boolean)
;EngineerDamageCursor.*= (Cursor)
in game,i can see the "Multi Engineer Checkbox",it Have no effect.
i don't know how to make "EngineerDamageCursor.*= (Cursor)" to work!
Is this set?
EngineerDamageCursor.Frame= (integer)
EngineerDamageCursor.Count= (integer)
EngineerDamageCursor.Interval= (integer)
EngineerDamageCursor.MiniFrame= (integer)
EngineerDamageCursor.MiniCount= (integer)
EngineerDamageCursor.HotSpot= (HotSpot X, HotSpot Y)
my codes :
[uimd.ini]-[UISettings]-AllowMultiEngineer=yes
[rulemd.ini]-[General]-EngineerDamage=50%; (float - percent)
EngineerAlwaysCaptureTech=no; (boolean)
;EngineerDamageCursor.*= (Cursor)
in game,i can see the "Multi Engineer Checkbox",it Have no effect.
i don't know how to make "EngineerDamageCursor.*= (Cursor)" to work!
Is this set?
EngineerDamageCursor.Frame= (integer)
EngineerDamageCursor.Count= (integer)
EngineerDamageCursor.Interval= (integer)
EngineerDamageCursor.MiniFrame= (integer)
EngineerDamageCursor.MiniCount= (integer)
EngineerDamageCursor.HotSpot= (HotSpot X, HotSpot Y)