11.01.2009, 02:24:20
Hi People
I wanted to ask if it is possible to make a truck from the weapon factory which leaves an infantry squad when deployed. It does not matter if the truck just dissapears.
Right now I am using the following logics:
A normal truck deploys into a slave miner building. There is no ore on the map, so the slave miner undeploys right after being deployed. I set the tag:
UndeploysInto=none, so it sells automatically.
I give it a high Soylent and let it give a lot of G.I. and some Technician (which I changed to GGI).
Now, this gives me like 2k money back, so I have to set its cost ultra-high and if a truck dies a lot of money is lost.
Has anyone an idea how to fix it? Maybe it is not a good idea to use the Crewed logics.
I wanted to ask if it is possible to make a truck from the weapon factory which leaves an infantry squad when deployed. It does not matter if the truck just dissapears.
Right now I am using the following logics:
A normal truck deploys into a slave miner building. There is no ore on the map, so the slave miner undeploys right after being deployed. I set the tag:
UndeploysInto=none, so it sells automatically.
I give it a high Soylent and let it give a lot of G.I. and some Technician (which I changed to GGI).
Now, this gives me like 2k money back, so I have to set its cost ultra-high and if a truck dies a lot of money is lost.
Has anyone an idea how to fix it? Maybe it is not a good idea to use the Crewed logics.