21.02.2005, 15:29:59
Probably you'll only use animations declared either in NewInfMutations or NewInfDeaths as alternate animations, so why not give it just a number?
The animation is loaded once, when you give AltInfDeath and animation's name, you'd have to load it again.
So giving it a number saves time and work.
The animation is loaded once, when you give AltInfDeath and animation's name, you'd have to load it again.
So giving it a number saves time and work.