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Makeinfantry/Mutating Logic
#1
The MakeInfantry Logic!

How could it be expanded?

This should allow for mutation by tiberium, or maybe just from any weapon...

I personally believe there should be a system Like so:

[Tiberium type, or weapon]
Mutationtype=blah

[unit]
MutatesBy=blah
-or-
MutatesBy=none ;default value

and maybe even move the logic from the weapon Smile

Of course the old system could be kept Wink

How will it be?
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Messages In This Thread
Makeinfantry/Mutating Logic - by mt. - 24.11.2008, 19:10:21
RE: Makeinfantry/Mutating Logic - by AprilWar - 21.01.2009, 11:08:10
RE: Makeinfantry/Mutating Logic - by Renegade - 21.01.2009, 20:54:45



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