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Expandmd##.mix problem
#10
(06.09.2008, 09:54:48)Marshall Wrote: Please note that this restriction on expandmd##.mix is not unique to Launch Base - it was generally agreed with various community members some time ago that this should be the case, and you can find several references to it on community forums.

However, only Launch Base actually enforces this restriction.

I wasn't aware on the restriction, but can see why it's there, although I would've also liked to see some mention of this, be it when the mod is loading, or whatever, just a "some of your mod files are named incorrectly please rename expandmd##.mix to "expandmdXX.mix", where XX is a number between 11 & 99."
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Messages In This Thread
Expandmd##.mix problem - by MRMIdAS - 05.09.2008, 23:11:01
RE: Expandmd##.mix problem - by Marshall - 06.09.2008, 00:55:28
RE: Expandmd##.mix problem - by MRMIdAS - 06.09.2008, 00:58:44
RE: Expandmd##.mix problem - by Tempest - 06.09.2008, 03:08:23
RE: Expandmd##.mix problem - by Marshall - 06.09.2008, 09:54:48
RE: Expandmd##.mix problem - by MRMIdAS - 07.09.2008, 18:20:07
RE: Expandmd##.mix problem - by OmegaBolt - 06.09.2008, 15:42:33
RE: Expandmd##.mix problem - by DCoder - 06.09.2008, 16:01:02
RE: Expandmd##.mix problem - by Marshall - 06.09.2008, 16:04:52
RE: Expandmd##.mix problem - by Blade - 07.09.2008, 11:58:43
RE: Expandmd##.mix problem - by Marshall - 07.09.2008, 20:34:44
RE: Expandmd##.mix problem - by Bobingabout - 09.09.2008, 11:09:59



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