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Up for a competition?
#5
This should only have basic rules editing e.g. [General] [AI] and none of this clone building/game.exe super hacks.

A set time limit and minimum number of triggers per side/country.

It should then be testing, on wide flat, large maps, urban maps and tight, confined island maps with bridges, etc.
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Messages In This Thread
Up for a competition? - by The Very End - 22.03.2007, 11:58:48
RE: Up for a competition? - by tsactuo - 02.04.2007, 16:10:35
RE: Up for a competition? - by DCoder - 02.04.2007, 16:49:17
RE: Up for a competition? - by VK - 02.04.2007, 21:09:25
RE: Up for a competition? - by AlliedG - 02.04.2007, 21:30:04
RE: Up for a competition? - by The Very End - 03.04.2007, 09:17:12
RE: Up for a competition? - by flyingz - 05.04.2007, 06:13:08
RE: Up for a competition? - by 4StarGeneral - 24.04.2007, 21:32:19



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