02.03.2005, 05:55:56
Here's what i found out about BaseUnit=
From the coding I see in gamemd.exe BaseUnit= is hardcoded to only have 3 entries. The game itself will only recognize 2 commas in the tag.
Here's some other tags with similiar coding:
Shipyard=, RepairBay=, HarvesterUnit=
BuildConst=, BuildPower=, BuildRefinery=, BuildTech=, BuildWeapons=, BuildDefense=, BuildPDefense=, BuildAA=, BuildHelipad=, BuildRadar=, ConcreteWalls=
they all seem to have the same restrictions:
TAG=Object1,Object2,Object3
I don't know if that helps at all... :huh:
From the coding I see in gamemd.exe BaseUnit= is hardcoded to only have 3 entries. The game itself will only recognize 2 commas in the tag.
Here's some other tags with similiar coding:
Shipyard=, RepairBay=, HarvesterUnit=
BuildConst=, BuildPower=, BuildRefinery=, BuildTech=, BuildWeapons=, BuildDefense=, BuildPDefense=, BuildAA=, BuildHelipad=, BuildRadar=, ConcreteWalls=
they all seem to have the same restrictions:
TAG=Object1,Object2,Object3
I don't know if that helps at all... :huh: