By default, the overpowerable structure would be chargeable by ALL units with ElectricAssault weapon. IsOverPowerableBy= should be a list of units.
However, having to force fire to make structures charge other structures makes the whole thing rather pointless IMO.. Figure out how to make it fire automatically and we'll be golden. (the charging structure might just need to have IsBaseDefense=yes and HasStupidGuardMode=no)
However, having to force fire to make structures charge other structures makes the whole thing rather pointless IMO.. Figure out how to make it fire automatically and we'll be golden. (the charging structure might just need to have IsBaseDefense=yes and HasStupidGuardMode=no)