25.02.2005, 14:42:29
Hi there.
Sorry Bobing, but I'll stop BaseUnit research until I got an internet connection.
No matter what I find - I have to wait at least one day to ask something about it, and another for the answer. That makes no sense.
I'm going to get internet in the first March week.
Then I'll continue.
Till then, I care of minor things.
I almost renabled the log file the game obviously wrote when it was developped (see this discussion for more info).
I'm not completely ready with that yet, but it should go fast.
The log file will be quite useful.
You can read where an error occured etc.
@Bobing:
I checked your except.txt file.
The error occurs in the routine which plays an animation, so it could be caused by my patch.
The only thing that is quite weird... what has cancelling a building construction to do with animations? (with animations, ANY possible SHP animation is meant).
@Fenring:
That would be AWESOME in RA2, but for my abilities - impossible to make
Sorry Bobing, but I'll stop BaseUnit research until I got an internet connection.
No matter what I find - I have to wait at least one day to ask something about it, and another for the answer. That makes no sense.
I'm going to get internet in the first March week.
Then I'll continue.
Till then, I care of minor things.
I almost renabled the log file the game obviously wrote when it was developped (see this discussion for more info).
I'm not completely ready with that yet, but it should go fast.
The log file will be quite useful.
You can read where an error occured etc.
@Bobing:
I checked your except.txt file.
The error occurs in the routine which plays an animation, so it could be caused by my patch.
The only thing that is quite weird... what has cancelling a building construction to do with animations? (with animations, ANY possible SHP animation is meant).
@Fenring:
That would be AWESOME in RA2, but for my abilities - impossible to make
