16.09.2006, 15:37:56
But the point is, if you're trying to convince dozens of mods to switch systems, while theirs work just fine, you'll be looking at a hard time. Why would they help you help other people to play mods other than their own?
If the new system is integrated in a new version of XCML, all you have to do is say "Hey, did you know there's a new version of Mod Launcher available?"
Given that mods can be exported as .xmlf files to be read by Mod Launcher already, I imagine all it'd have to be is that, on startup, Mod Launcher (i.e. any .exe generated by Mod Creator) checks for .xmlf files in the RA2 folder. If it finds some, it gives a prompt like
"Mod Launcher has detected more mods than the currently selected in your RA2 folder. Would you like to select a different one from a list?
[ ] Don't show me this again"
All mods would and could still use the old .exe based system, but it'd be only one change in drop-down options to create an additional, user-friendly .xmlf that makes their mod easily managable with others.
So, what do you think is more likely to work:
- "We're trying to push a new RA2YR mod installation system; would you please abandon all you have and use our system? kthxbye" or
- "Hey, just in cases you wanted to update, there's a new version of Mod Launcher out. Oh, and when you package your mod next time, could you also release an .xmlf file for it? It's just two options down and it's soooo much easier to manage.... thank you."
?
If the new system is integrated in a new version of XCML, all you have to do is say "Hey, did you know there's a new version of Mod Launcher available?"
Given that mods can be exported as .xmlf files to be read by Mod Launcher already, I imagine all it'd have to be is that, on startup, Mod Launcher (i.e. any .exe generated by Mod Creator) checks for .xmlf files in the RA2 folder. If it finds some, it gives a prompt like
"Mod Launcher has detected more mods than the currently selected in your RA2 folder. Would you like to select a different one from a list?
[ ] Don't show me this again"
All mods would and could still use the old .exe based system, but it'd be only one change in drop-down options to create an additional, user-friendly .xmlf that makes their mod easily managable with others.
So, what do you think is more likely to work:
- "We're trying to push a new RA2YR mod installation system; would you please abandon all you have and use our system? kthxbye" or
- "Hey, just in cases you wanted to update, there's a new version of Mod Launcher out. Oh, and when you package your mod next time, could you also release an .xmlf file for it? It's just two options down and it's soooo much easier to manage.... thank you."
?
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!
(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.