13.08.2006, 21:47:36
The forum won't let me login, no message is given, it just redirects me to the the forum's main page as a guest after I enter the username and password.
Anyway, the possibility of having 16 bit shps is exilarating, but I do have a question, does this mean that shps will be affected the light colour? So far, only objects using the iso***.pal (most of the terrain) is affected by it, while the rest is only affected by the ambient value, I believe "fixing" this, would improve the YR's visual experience immensely, even more so than having 16 bit shps.
Anyway, the possibility of having 16 bit shps is exilarating, but I do have a question, does this mean that shps will be affected the light colour? So far, only objects using the iso***.pal (most of the terrain) is affected by it, while the rest is only affected by the ambient value, I believe "fixing" this, would improve the YR's visual experience immensely, even more so than having 16 bit shps.