02.05.2006, 09:55:28
putting the Whiteboy bug aside (I will try again later), here a small status update:
the Nuke problems that were still left should now be fixed.
also, i'm about to fix that debris bug (so the DebrisTypes= works as a list).
EDIT: i "deep-scanned" the debris routine, nothing's wrong there...
I also tested this ingame:
worked fine.
what's wrong with debris??
besides, 1.08 will have a really cool surprise featue
it's the first entirely new logic I added to the game, and it's working fine and almost done. of course, it will be as customizable as possible.
the Nuke problems that were still left should now be fixed.
also, i'm about to fix that debris bug (so the DebrisTypes= works as a list).
EDIT: i "deep-scanned" the debris routine, nothing's wrong there...
I also tested this ingame:
Code:
MinDebris=10
MaxDebris=16
DebrisTypes=TIRE,GASTANK,PIECE
DebrisMaximums=10,7,4
what's wrong with debris??
besides, 1.08 will have a really cool surprise featue

it's the first entirely new logic I added to the game, and it's working fine and almost done. of course, it will be as customizable as possible.