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Superweapon build limits
#1
Hi, it's time I needed some feedback on something about the mod: superweapon build limits. As it stands, WR has a limit of 4 for low-level and high-level supers. I define "low-level" as Chronosphere, Iron Curtain and Genetic Mutator; and "high-level" as Weather Controller, Nuke Silo and Psychic Dominator.

I am looking to see what people think the limits should be. Note that having more than one "copy" of each superweapon building will not enable you to use many copies of the same super - the other buildings are merely for backup in case the enemy destroys your superweapons.

Please give reasons for your choice, and thanks Wink



Messages In This Thread
Superweapon build limits - by Whiteboy - 14.10.2005, 16:48:00
Superweapon build limits - by DCoder - 14.10.2005, 17:27:00
Superweapon build limits - by Wrath - 14.10.2005, 19:23:00
Superweapon build limits - by Yoshi and Roy - 14.10.2005, 23:13:00
Superweapon build limits - by Wrath - 14.10.2005, 23:40:00
Superweapon build limits - by YuriRuler90 - 15.10.2005, 00:11:00
Superweapon build limits - by Whiteboy - 15.10.2005, 01:19:00
Superweapon build limits - by MuaDragon - 15.10.2005, 05:08:00
Superweapon build limits - by DCoder - 15.10.2005, 05:20:00
Superweapon build limits - by Whiteboy - 15.10.2005, 08:49:00
Superweapon build limits - by Joemarc - 15.10.2005, 20:31:00
Superweapon build limits - by Yoshi and Roy - 15.10.2005, 23:50:00
Superweapon build limits - by Wrath - 16.10.2005, 00:25:00
Superweapon build limits - by Joemarc - 16.10.2005, 07:57:00
Superweapon build limits - by Yoshi and Roy - 16.10.2005, 13:10:00
Superweapon build limits - by Whiteboy - 16.10.2005, 14:04:00
Superweapon build limits - by Wrath - 16.10.2005, 15:00:00
Superweapon build limits - by Joemarc - 16.10.2005, 16:37:00
Superweapon build limits - by Wrath - 17.10.2005, 00:11:00
Superweapon build limits - by Whiteboy - 19.10.2005, 03:50:00



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