13.04.2006, 05:31:00
Hmm, true about there being more Allied units. They have more vehicles that the other sides - but only by 1 or 2. For the record, Yuri has a *lot* of new infantry (when you think about it, Yuri's army having the most infantry types makes perfect sense).
But the main reason the Allied AI is more difficult is their amphibious repairing unit (which we eventually declared not to work), the 2 stealth transports (the AI has problems using stealth transports with no weapons) and the fact that Nuke was warming up to doing the WR AI - after doing one side, it's always easier to do the rest since he's now more familiar with the way the mod works.
[/intelligent conversation]
I'll *have* to release a final beta - not just for AI testing - there is more testing required in the game modes - specifically, Survival and Powers Divided modes (I discovered recently that the money multiplier tags do not work X_X)
But the main reason the Allied AI is more difficult is their amphibious repairing unit (which we eventually declared not to work), the 2 stealth transports (the AI has problems using stealth transports with no weapons) and the fact that Nuke was warming up to doing the WR AI - after doing one side, it's always easier to do the rest since he's now more familiar with the way the mod works.
[/intelligent conversation]
I'll *have* to release a final beta - not just for AI testing - there is more testing required in the game modes - specifically, Survival and Powers Divided modes (I discovered recently that the money multiplier tags do not work X_X)