01.04.2006, 14:00:00
Do not take Tom's replies as the "official word"... : putting aside his post, here's my reply:
The rules tweaks make the mod hard enough - so the main goal of the AI is simply to make the AI use the new mod units (it already uses the new buidings, with or without an AI file present). Nucl34r14 has already finished the Allied AI as I stated, and he's polishing it off a bit (there was a slight bug). He did a great job, it sends scarier atacks at you on harder difficulties, and it owned me with about 4 Nemesis Fighter-Bombers, when I wasn't expecting it...*shakes fist*
I'm currently preparing to send him info about the Soviet and Yuri sides - I just need to contact him. I haven't seen him for a while.
The rules tweaks make the mod hard enough - so the main goal of the AI is simply to make the AI use the new mod units (it already uses the new buidings, with or without an AI file present). Nucl34r14 has already finished the Allied AI as I stated, and he's polishing it off a bit (there was a slight bug). He did a great job, it sends scarier atacks at you on harder difficulties, and it owned me with about 4 Nemesis Fighter-Bombers, when I wasn't expecting it...*shakes fist*
I'm currently preparing to send him info about the Soviet and Yuri sides - I just need to contact him. I haven't seen him for a while.