02.03.2006, 10:36:00
@Wrath: You WILL do all the code for me *cracks whip*
OK, maybe that won't work I'll code it, you can take a look at it and see if you could improve the balance somehow.
@Particle: I, uh, drew that blue beam actually. In-game, yes it uses the same blue beam but the weapon itself has a different effect.
@Dark-Assasin: Its in normal YR and WR.
@Tom: Thanks for finding this out. Two solutions: I can ignore it (it doesn't have a real negative effect on gameplay, does it?) or I can change Einstein's movement from Chrono to something else. I would not want to do that however - it would mean disrupting balance. I'd have to make a bunch of other changes to compensate.
Personally I'm not going to have a fit on that mission. What say you, good people of the WR forum?
OK, maybe that won't work I'll code it, you can take a look at it and see if you could improve the balance somehow.
@Particle: I, uh, drew that blue beam actually. In-game, yes it uses the same blue beam but the weapon itself has a different effect.
@Dark-Assasin: Its in normal YR and WR.
@Tom: Thanks for finding this out. Two solutions: I can ignore it (it doesn't have a real negative effect on gameplay, does it?) or I can change Einstein's movement from Chrono to something else. I would not want to do that however - it would mean disrupting balance. I'd have to make a bunch of other changes to compensate.
Personally I'm not going to have a fit on that mission. What say you, good people of the WR forum?