15.01.2006, 14:35:00
Hmm, off-topic posting, those posts should ideally be in the screenshots topic...
Anyway, what a pain. Time to spank that little monkey: DCoder
Most screenshots are very old... the Naval Power Plant has been replaced by the Temporal Powersphere and Naval Temporal Powersphere. Liberty can no longer be placed on water. The Surveilance Post and perhaps the Naval Temporal Powersphere will have water ripples for the release version.
Lighting: I have recently made much less buildings emit light. Also, almost every skirmish mode has a "Lights Out" version. Further: if the player really wants to disable lights either because they don't like them or their computer cannot handle it (especially in campaign), they can set detail levels to low. In fact if their computer cannot handle lights the detail should be low anyway... in fact they should't even be playing YR with a PC that crappy... Side note: I actually like the lights. Gives the battlefield more... oomph. Lights also indicate a few things in this mod - it's not just random colours I chose (similar story with infantry garrison colours - they have a colour code)... Hence why the default is to have lights
The planes may overlap... but how can I possibly fix that? They are large voxels, so they will overlap. I'd use a smaller one but it's a great voxel and the only Eurofighter Typhoon one I could find. If the overlapping really affects player's ability to enjoy the mod, I feel deeply sorry for them (yes I know you don't care about it really DC ).
Regarding picture loading and the ads on the site: it's Angelfire, there are ads. The loading... ok I'll explain... another day. My RSI has kicked in, I must go now...
Anyway, what a pain. Time to spank that little monkey: DCoder
Most screenshots are very old... the Naval Power Plant has been replaced by the Temporal Powersphere and Naval Temporal Powersphere. Liberty can no longer be placed on water. The Surveilance Post and perhaps the Naval Temporal Powersphere will have water ripples for the release version.
Lighting: I have recently made much less buildings emit light. Also, almost every skirmish mode has a "Lights Out" version. Further: if the player really wants to disable lights either because they don't like them or their computer cannot handle it (especially in campaign), they can set detail levels to low. In fact if their computer cannot handle lights the detail should be low anyway... in fact they should't even be playing YR with a PC that crappy... Side note: I actually like the lights. Gives the battlefield more... oomph. Lights also indicate a few things in this mod - it's not just random colours I chose (similar story with infantry garrison colours - they have a colour code)... Hence why the default is to have lights
The planes may overlap... but how can I possibly fix that? They are large voxels, so they will overlap. I'd use a smaller one but it's a great voxel and the only Eurofighter Typhoon one I could find. If the overlapping really affects player's ability to enjoy the mod, I feel deeply sorry for them (yes I know you don't care about it really DC ).
Regarding picture loading and the ads on the site: it's Angelfire, there are ads. The loading... ok I'll explain... another day. My RSI has kicked in, I must go now...