29.01.2006, 01:13:00
Back on-topic: I'm currently trying to decide something, ragarding Assault mode and Infiltration mode. As you probably all know, Asssault is where each player has a "flag" structure (called a "Command Post" in WR), and if you destroy it OR capture it, you win. Infiltration mode is exactly the same, except you cannot damage the post - you have to use either Engineers or C4-enabled units to kill it.
I'm unsure if this will be enough difference between the two modes. In both modes Engineers can kill them and so can C4-enabled units. The only difference is that the Command Post is immune to everything else in Infiltration mode.
So, I think I should make the Assault mode Command Post uncapturable. This would mean that in Assault, you have to kill the post with normal means (that includes C4), and in Infiltration, you can ONLY use C4 or capturing. Sound good? The only thing stopping me is that some players may still want to be able to use Engineers (as well as normal means) to capture the post in Assault mode.
I'm unsure if this will be enough difference between the two modes. In both modes Engineers can kill them and so can C4-enabled units. The only difference is that the Command Post is immune to everything else in Infiltration mode.
So, I think I should make the Assault mode Command Post uncapturable. This would mean that in Assault, you have to kill the post with normal means (that includes C4), and in Infiltration, you can ONLY use C4 or capturing. Sound good? The only thing stopping me is that some players may still want to be able to use Engineers (as well as normal means) to capture the post in Assault mode.