14.12.2005, 04:08:00
Lol. Well put it this way, I'm absolutely serious when it comes to modding. I'm absolutely serious about making this game mode balanced. I'm looking for input on how I should adjust the attributes. This is delaying mod progress - that's why I'm serious - I need input ASAP, not spam or off-topic antics. In fact, since we've now derailed.. I'll post it again.
I need to decide what exactly the strengths and weaknesses of each country should be. Here are the actual stats I can adjust (they will be adjusted by a certain percentage):
Overall aircraft speed
Overall armour for all buildings and units (not infantry)
Overall cost of everything
Overall firepower for all weapons
Overall speed for all ground-based units (not infantry)
Overall rate of fire for all weapons
Overall building/training speed for everything
Anyone care to give opinions on what stats should go for each side? E.g. Russia has a 8% armour bonus, but everything costs 6% more. Or, France have a 10% speed bonus but their overall weapon firepower is 9% down from normal. It'll be a lot easier on the players if each side only had two adjusted stats - one bonus, and one drawback. Thanks to everyone who gives input on this
I need to decide what exactly the strengths and weaknesses of each country should be. Here are the actual stats I can adjust (they will be adjusted by a certain percentage):
Overall aircraft speed
Overall armour for all buildings and units (not infantry)
Overall cost of everything
Overall firepower for all weapons
Overall speed for all ground-based units (not infantry)
Overall rate of fire for all weapons
Overall building/training speed for everything
Anyone care to give opinions on what stats should go for each side? E.g. Russia has a 8% armour bonus, but everything costs 6% more. Or, France have a 10% speed bonus but their overall weapon firepower is 9% down from normal. It'll be a lot easier on the players if each side only had two adjusted stats - one bonus, and one drawback. Thanks to everyone who gives input on this