06.12.2005, 07:45:00
The vast majority of ideas so far are just impractical, some sound more like campaign missions than game modes, and some are just plain silly...
The " Tactical SW only" has NOT been implemented by the way - I don't consider it enough of a change to the game. If you don't want them, make agreements beforehand, and if players break them, kick them from the game. If the AI builds them, just deal with it. Come on, you're not scared of the AI, are you ?
The " Tactical SW only" has NOT been implemented by the way - I don't consider it enough of a change to the game. If you don't want them, make agreements beforehand, and if players break them, kick them from the game. If the AI builds them, just deal with it. Come on, you're not scared of the AI, are you ?