15.04.2005, 08:57:00
And of course, it looks better when people tell you it's good In a manner of speaking. About the # of maps - I originally planned 0 maps in WR but then decided it would be cool if the mod has an "official map" that makes good use of the mod's new units/structures/rules. So that makes 1 map. I really do not mind if it's just 1 - but 3 would be very nice and 5 would be fantastic. I don't think I'll go over 5 - the mod's size would be too much (it's 4.6MB without any maps BTW).
I'm already having ideas for maps. One with some neutral Armageddon Engines and a Cluster Nuke Silo on an island in the center, ready to be captured by the player who can get to it first. And getting to them won't be easy thanks to difficult terrain and other players...
I'm already having ideas for maps. One with some neutral Armageddon Engines and a Cluster Nuke Silo on an island in the center, ready to be captured by the player who can get to it first. And getting to them won't be easy thanks to difficult terrain and other players...