07.12.2005, 09:47:44
(This post was last modified: 07.12.2005, 09:49:18 by Bobingabout.)
i kinda fixed the colour, it was too bright, and the cellspread of the wapon thing...
but look at this! wheres the second RAD sides coming from?
also, the warhead is still not working, i specify NitRadWH which has DeathAnim=10, and it still uses RadSite which can distictivly distinguised from NitRadWH by 2 things
1, uses DeathAnim=7 which is nukedie, not icedeath
2, uses Radiation=yes making the ore miners immune(anything with immunetoradiation) instead or Poison=yes which makes nitrogen resistent units immune.
other than versus, those are the only 2 tags on there.
i originally had a versus that melted buildings, my original suspicion was when the buildings weren't getting dammaged, while the infantry and tanks were.
but look at this! wheres the second RAD sides coming from?
also, the warhead is still not working, i specify NitRadWH which has DeathAnim=10, and it still uses RadSite which can distictivly distinguised from NitRadWH by 2 things
1, uses DeathAnim=7 which is nukedie, not icedeath
2, uses Radiation=yes making the ore miners immune(anything with immunetoradiation) instead or Poison=yes which makes nitrogen resistent units immune.
other than versus, those are the only 2 tags on there.
i originally had a versus that melted buildings, my original suspicion was when the buildings weren't getting dammaged, while the infantry and tanks were.