21.04.2012, 21:17:07
Wait. Wait a second. How do you mod in LB?
I am using LB locally ATM. In my setup, I have a development mod where I directly mess all my stuff, and I launch it everyday. I don't care about LBMC. When I think it's state is enough mature for a compiled backup, then I launch LBMC and create a LBMC project file and an installer.
You don't even need LBMC for anything. If the mod is listed on the main window (it has a launcher/liblist.gam) then it'll work everytime and you don't need LBMC after every change. In that case, put ypl into mod's main folder and it's done.
For additional help, here you are, a screenshot of my current LB setup and thememd. These works, I am sure.
http://yras.cncguild.net/other/ASTheme.zip
I am using LB locally ATM. In my setup, I have a development mod where I directly mess all my stuff, and I launch it everyday. I don't care about LBMC. When I think it's state is enough mature for a compiled backup, then I launch LBMC and create a LBMC project file and an installer.
You don't even need LBMC for anything. If the mod is listed on the main window (it has a launcher/liblist.gam) then it'll work everytime and you don't need LBMC after every change. In that case, put ypl into mod's main folder and it's done.
For additional help, here you are, a screenshot of my current LB setup and thememd. These works, I am sure.
http://yras.cncguild.net/other/ASTheme.zip