01.03.2011, 19:28:34
(01.03.2011, 18:43:45)Striker Wrote: Nice shot, ¥R M0dd€r.Thanks
Quote:I like the reverse engineering part, is there a documentation about this logic out yet?Yes, check 0.2 manual.
Quote:Chrono Prison is also nice, but I hope you cannot exploit it, by eating your own units, chronoshifting the Prison(s) and releasing an army if the prison(s) is/are destroyed. Any thoughts/disprovements on this?The chrono prison logic is of course customizable. There is a tag called AffectsAllies=, if you set it to "yes", you cannot use Chrono Prison on your own/allied units. Right now Chrono Prison logic ignore AffectsAllies=, I have reported this and Renegade will fix this problem in the future(probably after 0.2).
Java student.