23.07.2010, 00:56:42
To all those who needlessly leveled insults against those wanting single-click-quit: Go fuck yourselves.
I recently tested something and had to quit the game a good dozen times in close succession - I would've been very happy about single-click-quit.
But hey, if you think you convince us of the factual merit of your argumentation by randomly insulting potential opponents...alright then. Do as you must. We'll see what effects it has.
Fight 1
One-click-quit is too quick, due to misclicks; three-click-quit (menu-exit-are you sure?), however, is perfectly acceptable and has been in a number of RTSs for a while. I could go on, but this is simple: I think that quick quit would be nice, but I don't think the effort invested would be worth the effect.
Since Marsh already commented on #209 saying its changes should be part of #340, and he's working on #340, that means less work for the rest of us. ^^
Kill: #418
Support: #209
Fight 2
I liked the capture pack, the only problem with it was the 100-units-bug. And Alex's argumentation is very convincing (and terror-inducing). Alas, I can't help it - the overpowering suggestions sound cool.
Kill: #972
Support: #240
I recently tested something and had to quit the game a good dozen times in close succession - I would've been very happy about single-click-quit.
But hey, if you think you convince us of the factual merit of your argumentation by randomly insulting potential opponents...alright then. Do as you must. We'll see what effects it has.
Fight 1
One-click-quit is too quick, due to misclicks; three-click-quit (menu-exit-are you sure?), however, is perfectly acceptable and has been in a number of RTSs for a while. I could go on, but this is simple: I think that quick quit would be nice, but I don't think the effort invested would be worth the effect.
Since Marsh already commented on #209 saying its changes should be part of #340, and he's working on #340, that means less work for the rest of us. ^^
Kill: #418
Support: #209
Fight 2
I liked the capture pack, the only problem with it was the 100-units-bug. And Alex's argumentation is very convincing (and terror-inducing). Alas, I can't help it - the overpowering suggestions sound cool.
Kill: #972
Support: #240
Forum Rules
(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!
(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.