17.02.2010, 13:27:42
My tiles, no clue, but I have found out that the game runs fine now since I created the new grass tile. I can not be sure of a conflict with my pieces and the original pieces. I won't know until I fix my next map. It could have been a one time occurrance.
If you check out this post you will see 3 except errors ( 007CF824, 007CFD30, 00549F50 ) that DCoder commented about a tile. Well I have been checking out ten different versions of the urbanmd.ini I created. I looked for something that might have caused an error and I think I found it. One of the ini files had a tileset that was missing the line TilesInSet = #. I fixed this line and tested it out and it worked. Maybe these except codes could be put into the modenc and with the note that there may be a problem with the INI file.
I know I gave you (Renegade) the database file for 007CFD30 about the urban feature deal. But this could be another cause for the except error.
my previous posts
If you check out this post you will see 3 except errors ( 007CF824, 007CFD30, 00549F50 ) that DCoder commented about a tile. Well I have been checking out ten different versions of the urbanmd.ini I created. I looked for something that might have caused an error and I think I found it. One of the ini files had a tileset that was missing the line TilesInSet = #. I fixed this line and tested it out and it worked. Maybe these except codes could be put into the modenc and with the note that there may be a problem with the INI file.
I know I gave you (Renegade) the database file for 007CFD30 about the urban feature deal. But this could be another cause for the except error.
my previous posts