09.02.2010, 05:27:15
I don't know the exact details, but from the code I've seen, it looked like Westwood was changing the guard command to accommodate for the Slave Miner (which has a gun, and thus can guard, but is a weird building/unit hybrid and thus needs special treatment) and fucked something up in the process.
It's a pretty logical chain of events, really:
(Did I mention RenProj's official policy on cheaters is "cheaters have small dicks and need to be castrated"?)
It's a pretty logical chain of events, really:
- Harvesters in RA2 work fine, guard mode for armed units in RA2 works fine
- YR adds new, weird, armed harvester
- YR needs guard mode changes to accommodate for new harvester
- Westwood changes guard mode behavior for armed harvesters
- Westwood fucks up
- Bug affects only armed harvesters, because only those can guard
(Did I mention RenProj's official policy on cheaters is "cheaters have small dicks and need to be castrated"?)
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!
(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.