01.03.2009, 17:08:32
In theory, I guess so - practically, I was not specifically thinking of something like that, but more of something like the MakeInfantry logic. The first thing to test, though, would be whether RevealOnFire is of any help.
When using MakeInfantry, make sure you use an InfDeath that actually converts ownership.
But yeah, if you don't want to sacrifice one of those, and RevealOnFire doesn't help, try spawning like on the Aircraft Carrier, spawning only one invisible Aircrafttype. (Preferably Insignificant or DontScore, and killing itself after a certain amount of time - if it reveals the map immediately after being spawned, just give it Strength=1, no DeathWeapon damage [DeathWeaponDamageModifier], and have it kill itself immediately on the first shot.)
When using MakeInfantry, make sure you use an InfDeath that actually converts ownership.
But yeah, if you don't want to sacrifice one of those, and RevealOnFire doesn't help, try spawning like on the Aircraft Carrier, spawning only one invisible Aircrafttype. (Preferably Insignificant or DontScore, and killing itself after a certain amount of time - if it reveals the map immediately after being spawned, just give it Strength=1, no DeathWeapon damage [DeathWeaponDamageModifier], and have it kill itself immediately on the first shot.)
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(01.06.2011, 05:43:25)kenosis Wrote: Oh damn don't be disgraced again!
(25.06.2011, 20:42:59)Nighthawk Wrote: The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.